Gnolls

These are a race of Hyena-people that have largely been tamed due to their long famed association with the Gnomes. They usually form the basis of the physical labor force of Luthgard but have enough intelligent members to ensure they maintain equal status with the Gnomes . They are largely predatory when left to their own devices but when in a group work very well forming a large contrast with the individualism in their codependents.

Savage Worlds

Hard to Kill: Stopping a gnoll is not an easy task. Battle tactics against gnolls frequently involve some form of scorched earth policy with the bodies as they will not stay down.
Agile: Catching a gnoll is another problem for the average person, they have a starting d6 in agility.
Claws: Descending from something with claws the gnolls have natural claws that do d6 pluse strength damage on a hit. Further they are considered always armed.
Quirk: Gnolls tend to laugh at bloodshed, a long hyena laugh. This does not endear them to anybody but other gnolls. The gnomes tolerance of this laughter surprises many.
Bloodthirsty: If a fight might breakout the gnoll will encourage it and jump in. Their response to aggression is to rip and tear.

Gnolls

Asarya: Beginnings Klituk